Interface Designed in Consideration of “Tangible User Experience”: Proposal for a Device to Prevent Accidental Tapping on Advertisements
Abstract
With the spread of smartphones, the device interfaces have changed significantly. As the Internet of Things (IoT) became a reality, where different types of devices are connected to the Internet, and just about anything can now be done with phone applications, many things are losing physical presence. Along with this, sensory experience in device operation has disappeared. In addition, as people use smartphones as a reading tool more often, for reading news apps or visiting usergenerated content sites (UGC sites) on the web, people are now experiencing some problems - accidental tappings on advertisements and difficulty in reading due to narrow line spacing. In this research, we pay particular attention to these phenomena and propose a device for preventing advertisement mistaps, which comes with an interface to provide realistic user experience.
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