Improving Usability of Smartphone Applications through User Inter-face Design Theory and Eye Tracking

Authors

  • Nozomi Fujiwara Hiroshima Institute of Technology
  • Shimpei Matsumoto Hiroshima Institute of Technology

DOI:

https://doi.org/10.52731/liir.v005.243

Keywords:

user interface, design process, user-centered design

Abstract

Smartphones have become ubiquitous devices used by individuals of all ages and back-grounds in modern society. In this context, User Interface (UI) design has emerged as a crit-ical element. UI design focuses on designing the usability of applications and similar plat-forms, prioritizing enhancing usability over aesthetics and visual appeal. Unlike software development, which has well-established methodologies, UI design methods are not yet fully established due to the subjective nature of design, heavily influenced by individual sensibil-ities and preferences. Creating a completely original service often necessitates designing from scratch, making it essential to find relevant design theories for reference. A compilation of essential design theories that must be adhered to can simplify the design process and make it more approachable. However, as UI design methodologies are still evolving, designers need to explore design approaches based on information from the internet and books. The "Four Principles of Design" are prevalent among the various design theories presented by designers. Yet, the effectiveness of these principles has not been extensively studied quanti-tatively. This paper aims to contribute to facilitating the initiation of UI design endeavors by elucidating the effects of the Four Principles of Design through the lenses of eye-tracking, cognitive psychology, flow theory, and mental models.

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Published

2024-09-15