Construction of Comprehensive Student Support Using Metaverse Platforms in a Distance Learning University

Authors

  • KEISUKE MISONO Tokyo Online University
  • Kazuya Murata Kagoshima Woman’s College

DOI:

https://doi.org/10.52731/liir.v005.265

Keywords:

Metaverse, third place, learning commons, Student Counseling Room, Student Support

Abstract

In recent years, correspondence education has become more common, and the number of educa-tional institutions incorporating correspondence courses has increased enormously. As distance learning universities offer online classes via videos and other media, students do not need to commute to the campus and can engage in learning at any time of their choice. Therefore, these universities have students of a wide range of ages, including not only high school students, but also working adults and the older people. However, as these universities do not have campuses like the in-person learning universities, they have not established an environment to support stu-dents. Hence, student support is lacking, and many students are unable to keep up with their classes and choose to take a leave of absence or withdraw from school. Therefore, this study aims to construct an environment that enables comprehensive learning support not originally existing in distance learning. It specifically proposes and examines the construction of a comprehensive learning support environment for distance learning universities by building learning commons, a third place where students can casually interact with each other, and a student counseling room in the virtual space of the metaverse.

References

[2] Chronology of the Ministry of Education, Culture, Sports, Science and Technology-Japan, “Report of Survey and Research on the Actual Status and Analysis of the Economic and Social Conditions of Families, and on the Ideal Form of Financial Support for Students”, https://www.mext.go.jp/a_menu/koutou/itaku/1398333.htm (11-17-2023)

Noriaki SAITO and Makoto ANDO “A Study on Utilization of Metaverse in Online Univer-sity” [Online daigaku ni okeru metaverse katsuyou ni kannsurukousatu(in Japanese)]. Bul-letin of Tokyo Online University (5),03-2023.

Virtual bisyoujyou nemu“Evolutionary theory of the metaverse: A new world of "liberation" and "creation" sprouting in the wilderness of virtual reality” [Metaverse sinka ron-kasou genjitsu no kouya ni mebuku kaihou to souzou no sinsekai.(in Japanese)].Gijutsu-Hyoron Co.

Hideaki Kuzuoka and Minoru Kobayashi, “Prospects of the world living in two spaces” [Futatsu no sekai de ikiru sekai no tenbou (In Japanese)], Journal of the Virtual Reality Society of Japan 13 (1), pp.8-9, 2008

Shigehisa OKAMOTO, Kentarou UEI and Wu Chi-Ling, “Practical innovations and consid-erations in creating virtual spaces and events as seen in IBM's virtual induction ceremony” [IBM no Virtual nyusyashiki ni miru virtual kukan ya event sakusei ni okeru jissenteki kufuu ya kouryo point (In Japanese)], Information Processing Society of Japan Magazine, Vol.64 No.8, pp. d22-d34, 08-2023

Tomohiro AMEMIYA“Education DX Accelerated by Metaverse/VR Technol-ogy”[Metaverse/VR gijyutsu ni yori kasoku suru kyouiku DX(In Japanese)], The Japan In-stitute of Labour, No.754,pp65-73,05-2023

Chronology of the Ministry of Education, Culture, Sports, Science and Technology-Japan glossary, https://www.mext.go.jp/b_menu/shingi/gijyutu/gijyutu4/toushin/attach/1301655. htm (04-19-2024)

Saori DONKAI and Chieko MIZOUE,“Changes of Learning Support Spaces in College and University Libraries: From Undergraduate Libraries to Learning Commons”, Japan Library Research Association Library World Vol.63 (1),pp2-15,2011.

Toshikazu BANDO and Kenji MITSUBUCHI (2009) “A proposal of the metaverse-learning in Second Life”, Information Processing Society of Japan SIG Technical Report, Vol.2009-CG-137, No.11, 2009

Rosenbaum MS.“Exploring the social supportive role of third places in consumers' lives”, Journal of Service Research, Vol. 9, Issue 1, pp. 59-72, 2006

Oldenburg, R.“The great good place : cafés, coffee shops, bookstores, bars, hair salons and other hangouts at the heart of a community”, Da Capo Press.1999

Soukup, C.(2006) “Computer-Mediated Communication as a Virtual Third Place: Building Oldenburg’s Great Good Places on the World Wide Web,” New Media & Society, Vol.8(3), pp.421-440

Tsunehiro ISHIYAMA, [Examination of the Extension of the Third Place Concept-The Pos-sibility and Challenges of Third Places as Service Providers], Japan Journal of Labor Studies 63 (7), 4-17, 2021.

Downloads

Published

2024-09-15