Creative Exploration through Idea Sketches in the Product Design Process: A Case of the Designers Highly Skilled in Digital Technologies

Authors

  • Shunpei Taniguchi Japan Advanced Institute of Science and Technology

DOI:

https://doi.org/10.52731/liir.v003.073

Keywords:

design process, creativity, product design, idea sketches, reflection method

Abstract

For developing the creativity support system, to understand human creative activity is crucial. In the field of product design, current designers aimed at creating novel user experiences have been recently prevalent for designers to generate ideas rather than determine user needs. Therefore, dialogues between the designers and users tend to be valued in gathering user requirements. This research aims to investigate the designer's exploration by interpretation of idea sketches by reflection. Three cases are discussed: the designer tried to create awareness on how designers can understand the users' real requirements through dialogue, to find inexplicit requirements of the users, and to generate the images from the users' denial comments. To investigate idea generation processes, a designer investigated their own sketches and determined key points of detecting the users' real requirements. This paper also discusses the influence of digital design technologies from the perspective of creativity.

References

Kobkrit Viriyayudhacorn, Susumu Kunifuji, Mizuhito Ogawa, A comparison of four association Engines in divergent thinking Support system on Wikipedia, KICSS 2010 - Proceedings of The Fifth International Conference on Knowledge, Information and Creativity Support Systems, 2010

Yukari Nagai, Deny W. Junaidy, Empowering cognitive fixedness, Proceedings of the 9th ACM Conference on Creativity & Cognition, pp291-294, 2013

Julia Kantorovitch, Ilkka Niskanen, Anastasios Zafeiropoulos, Aggelos Liapis, Jose Miguel Garrido Gonzalez, Alexandros Didaskalou & Enrico Motta, Knowledge Extraction and Annotation Tools to Support Creativity at the Initial Stage of Product Design: Requirements and Assessment, KICSS 2016 - Proceedings of The Fifth International Conference on Knowledge, Information and Creativity Support Systems, 2016

KQ Anh, Yukari Nagai, LM Nguyen , Extracting customer reviews from online shopping and its perspective on product design, Vietnam Journal of Computer ScienceVol. 06, No. 01, pp. 43-56, 2019

Norman, D. A., Emotional Design: why we love (or hate) everyday things. Basic Books, New York, 2004

Shang H Hsu, Ming C Chuang, Chien C Chang, A semantic differential study of designers’ and users’ product form perception, International Journal of Industrial Ergonomics, 25(4), 375-391, 2000

Yukari Nagai, Critical issues of advanced design thinking: Scheme of synthesis, realm of out-frame, motive of inner sense, and resonance to future society, Creativity, Design Thinking and Interdisciplinarity pp 115–13, Springer, 2017

Authors, Yukari Nagai, Kodaka Yasuyuki, Research on designer's awareness in the co-creation process, JCS 2020-Proceedings of The 42th Conference on Japan Creativity Society, 2020

Yukari Nagai, Toshiharu Taur, Koutaro Sano, Research Methodology for the Internal Observation of Design Thinking through the Creative Self-formation Process, Design Creativity 2010, pp 215–222, Springer, 2010

Downloads

Published

2023-02-17