Development and implementation of a game-based learning system with real-time facial emotion recognition technology

Authors

  • Yi-Chen Li Department of Mathematics and Information Education, National Taipei University of Education, Taipei, Taiwan
  • Kai-Hsiang Yang
  • Chih-Han Chang

DOI:

https://doi.org/10.52731/liir.v004.156

Keywords:

Emotion recognition, Game-based learning, Real-time facial emotion recognition

Abstract

This study aims to design and implement an innovative game-based learning system based on real-time facial emotion recognition technology to enhance learners' motivation and engagement. This paper will discuss the background, objectives, methodology, and experimental results related to the system development.

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Published

2023-09-12